Berio Molina
Berio Molina

Author Archives for berio

Openframeworks and Supercollider via osc

Abril 10, 2009 7:19 p.m. Published by Comentarios desactivados en Openframeworks and Supercollider via osc

These last days I”ve been learning a little bit of Supercollider, which as you may know, is a software-language for […]


DeQuencher by Batuhan Bozkurt

Abril 8, 2009 6:26 p.m. Published by Comentarios desactivados en DeQuencher by Batuhan Bozkurt

deQuencher is a live sequencing tool made by Batuhan Bozkurt, a sound artist/programmer from Istanbul-Turkey. deQuencher does (as he says): […]


Non orthogonal collision

Marzo 23, 2009 5:36 p.m. Published by Comentarios desactivados en Non orthogonal collision

These days I been solving the problem of the non orthogonal collision. I needed to find a system that would […]


Deforming and cropping video

Marzo 7, 2009 5:55 a.m. Published by Comentarios desactivados en Deforming and cropping video

This is a little chunk of code for deforming and cropping video. Actually it deals with the frames of the […]


Setting up screens and tracking laser

Febreiro 17, 2009 6:15 a.m. Published by Comentarios desactivados en Setting up screens and tracking laser

These days I”ve been working on the final application that will be used for the final installation, setting up the […]


Setting up screens part 2

Febreiro 7, 2009 8:22 p.m. Published by Comentarios desactivados en Setting up screens part 2

These days I was thinking about how to set up the 2 screens (one for manipulate preferences and configuration that […]


Nuage Vert by HeHe

Xaneiro 27, 2009 12:29 p.m. Published by Comentarios desactivados en Nuage Vert by HeHe

Nuage Vert is an artwork by HeHe (Helen Evans & Heiko Hansen). HeHe is a Paris based art and design […]


Preparing dual screens

Xaneiro 18, 2009 9:56 p.m. Published by Comentarios desactivados en Preparing dual screens

Today I”ve been trying to set up the aplication in order to work with 2 screens using fullscreen. In my […]