Berio Molina
Berio Molina

Author Archives for berio

AuSo. Space: Stairs

June 16, 2009 5:55 am Published by Comments Off on AuSo. Space: Stairs

This is how the Augmented Sound works with stairs. The location is R.I.T., over the stairs that are located outside […]


Openframeworks and Supercollider via osc

April 10, 2009 7:19 pm Published by Comments Off on Openframeworks and Supercollider via osc

These last days I”ve been learning a little bit of Supercollider, which as you may know, is a software-language for […]


DeQuencher by Batuhan Bozkurt

April 8, 2009 6:26 pm Published by Comments Off on DeQuencher by Batuhan Bozkurt

deQuencher is a live sequencing tool made by Batuhan Bozkurt, a sound artist/programmer from Istanbul-Turkey. deQuencher does (as he says): […]


Non orthogonal collision

March 23, 2009 5:36 pm Published by Comments Off on Non orthogonal collision

These days I been solving the problem of the non orthogonal collision. I needed to find a system that would […]


Deforming and cropping video

March 7, 2009 5:55 am Published by Comments Off on Deforming and cropping video

This is a little chunk of code for deforming and cropping video. Actually it deals with the frames of the […]


Setting up screens and tracking laser

February 17, 2009 6:15 am Published by Comments Off on Setting up screens and tracking laser

These days I”ve been working on the final application that will be used for the final installation, setting up the […]


Setting up screens part 2

February 7, 2009 8:22 pm Published by Comments Off on Setting up screens part 2

These days I was thinking about how to set up the 2 screens (one for manipulate preferences and configuration that […]


Nuage Vert by HeHe

January 27, 2009 12:29 pm Published by Comments Off on Nuage Vert by HeHe

Nuage Vert is an artwork by HeHe (Helen Evans & Heiko Hansen). HeHe is a Paris based art and design […]