octubre 30, 2011 2:39 pm
Published by lausela
Here is a Puredata patch written for sending OSC messages to Openframeworks. For some reason I couldn»t make the program […]
octubre 25, 2011 10:47 am
Published by lausela
I am working on a project called Devuison, which basicllay consists on making sound whith drawings. I am using the […]
octubre 24, 2011 12:29 pm
Published by lausela
Debuxo + Corpo + Son Idea da acción: Toda a idea da acción xira en torno a 3 elementos e […]
octubre 3, 2011 1:51 pm
Published by lausela
For a new project that I am working on I need to do some color tracking. I had some code […]
julio 29, 2009 8:15 am
Published by lausela
Augmented sound uses 2 softwares-aplications.Supecollider is used for dealing with sound and Openframeworks is used for dealing with the visual […]
julio 26, 2009 10:50 pm
Published by lausela
All the videos related to the Augmented Sound project, can be seen on the Augmented Sound channel at Vimeo. Last […]
julio 26, 2009 10:13 pm
Published by lausela
This is the hardware used and how is connected for any kind of installation or performance by the augmented sound […]
junio 16, 2009 5:55 am
Published by lausela
This is how the Augmented Sound works with stairs. The location is R.I.T., over the stairs that are located outside […]
abril 10, 2009 7:19 pm
Published by lausela
These last days I»ve been learning a little bit of Supercollider, which as you may know, is a software-language for […]
abril 8, 2009 6:26 pm
Published by lausela
deQuencher is a live sequencing tool made by Batuhan Bozkurt, a sound artist/programmer from Istanbul-Turkey. deQuencher does (as he says): […]